Commandos behind enemy lines windows 10 download
Commandos behind enemy lines windows 10 download
Release: Developer: Pyro studios OS: Windows XP, Vista, 7, 8, 10 Processor: AMD Duron + / Intel Pentium 1 MHz Graphics: nVidia Riva TNT / ATI. Download Commandos: Behind Enemy Lines for Windows PC from FileHorse. % Safe and Secure ✓ Free Download (bit/bit) Latest Version.
Commandos: Behind Enemy Lines on Steam – Download Commandos: Behind Enemy Lines
Dec 15, · 8/10 ( votes) – Download Commandos Free. Commandos is a real-time strategy game that ended up being a complete revolution due to its well designed graphics and the playability it had to offer. Few strategy games have been as successful as Commandos, a title in which you had to take control of 8/10(). Jul 21, · Commandos: Behind Enemy Lines. Commandos: Behind Enemy Lines, a game based on the exploits of commandos during World War II, is an excellent if sometimes frustrating game. It draws quite a bit from role-playing games with its character interaction, enabling individual control of a party with a vast set of replace.meted Reading Time: 7 mins. Commandos Behind Enemy Lines tells the story in a very interesting way. First of all, you get a bit of backstory about the events of World War II and then you get a briefing on the particular mission, what you have to do, an idea of how to do it and so on.9/10(20).
Commandos behind enemy lines windows 10 download
This game is based on too complicated small levels that have been densely packed with data. Even today, more than two decades after the initial release of Commandos Behind Enemy Lines, with its glamorous images and attention to detail, surprises us. Latest Version : Vnan. Category : Games. Download Share. Description Technical Changelog Gaming refers to electronic games, whether they be played by consoles, computers, cell phones, or any medium. Features of Commandos: Behind Enemy Lines 90’s game- This game is one of the most popular games of the ’90s.
This game is a real-time tactics game that provides you with exceptional levels and characters to play. Levels- This software provides us with challenging game levels that provide us with intense gameplay. The game has 20 very diverse missions. The game’s emphasis is towards stealth and carefully planned tactics rather than gun battles, as the commandos will not survive for long if shot at.
The game’s enemies are divided into ranks – soldiers, who are armed with rifles or MP40 sub-machine guns; sergeants, armed with service pistols, with some manning fixed machine-gun nests and thus do not leave their posts as a result; and officers, who are also armed with pistols. In addition to foot soldiers, some missions also include enemy tanks and armored cars operating in the area.
As a rule, all enemies are on alert, and thus man guard posts or conduct patrols in the area, either by themselves or a group of three or four men, searching for anything suspicious.
However, the player can monitor the line of sight of the enemy during a mission and thus use it to plan their moves, although they can only keep tabs on a single enemy’s field of vision at any one time.
An enemy’s field of vision is represented by a cone in front of them, colored green, that extends out from an enemy to a certain distance, and is divided into two sections – close range, represented by light green, in which commandos will be spotted if they step into this area; and long range, represented by dark green, in which commandos will only be spotted if they are standing up when they step into this area. If any commando is spotted, enemies will usually order them to halt in order to capture them, and will only fire on them if they fail to comply or witness any hostile action.
If an enemy detects something suspicious, such as seeing footprints or dead bodies, or hearing gunshots and other unusual noises, they will immediately investigate what the cause is. In most missions, an alarm will be raised if the enemy discovers they are under attack, such as an explosion happening in their vicinity. This is a little daring though, so alternatively take out the guards one by one.
You can use the houses to hide in. You will need to kill any guards on and near the bridge to clear your escape route, and once you’ve blown the fuel tanks be ready to run for your lives to reach the escape jeep.
This mission isn’t very hard, providing that you don’t set off the alarm. The first thing to do is use the spy to kill as many guards as possible without being seen -remembering to hide the bodies, of course. You can use your spy to eliminate as many single guards as you can. You can also use the spy to distract the three-man patrol in the southern end of the camp while your sapper places the first bomb halfway between the radar station and the radar dish, and the second bomb next to the north-west bunker.
As soon as you can, use the driver to block off the three tanks in the northern part of the camp with the fuel truck – it is best placed between the left and the middle tank. Get the Green Beret to put the barrels next to the two centre buildings, and then move all your men into the eastern courtyard. From here use the sniper to shoot the barrels, which will destroy the two center buildings. This will set off the alarm, so quickly detonate the sapper’s bombs and wait for the escape truck.
As you can see, the tanks will have crashed into the fuel truck and blown up. You can make a noise in the first area of this mission, so clear it quickly. Carefully dispose of the guard on the western entrance, and use the Green Beret to climb the top-left corner of the wall to gain quiet access to the camp.
Once inside the base climb the wall and hide behind the crates you will need to work down to the southernmost tank. The Green Beret is the best choice for this, but you can use the sniper to kill a few of the guards. As soon as you have cleared the inside of the compound, release the hostage, get all your men well out of the way, and use the driver to wreak havoc with the tank. Be sure to kill all the guards with the tank, especially the gunners along the central path.
The rest of the mission shouldn’t pose too much of a problem. Unless you’re totally crap, that is. The Green Beret’s decoy skill and the spy’s distracting skill are very helpful at the tricky start of this mission. Once you have cleared the first area, use the spy to kill the two guards on the eastern mound; this enables your Green Beret to climb up there without being seen. From this point, work your way northwards to secure the escape truck.
You then need to use a combination of spy, Green Beret and sniper to clear a path so that the driver can reach the truck. It’s then just a matter of gunning down any guards and reinforcements that are left so the sapper can set the bombs.
If you’ve run out of bombs, you can use the oil truck to shoot the fuel tanker just as it passes between the two north-eastern oil rigs – this will destroy them both.
Once you’re done, escape to the west. This mission requires the spy to kill the guards around the Green Beret’s and sniper’s hideouts so that they can escape. Once they’re free, it’s just a case of carefully killing all the guards and freeing the hostage. There is no real strategy, except to be quiet and reach the escape truck. Use the Green Beret to climb up the dock wall and kill the four guards, then swim your marine up to the main entrance and wait for the supply boat to open the gate.
Once you’re through, kill the guard by the cannon and open the gate. Get all your men into the boat and move them to the main entrance, then use the marine’s scuba gear. The marine gets out of the boat but everyone else stays in. Use the marine to kill the two guards on the small pier just north of the entrance, and at the same time use the sniper he can shoot from the boat to kill the guard on the south-western point of the main dock.
The rest of the guards are quite tricky, but you can use any remaining sniper bullets and the beartrap to kill them. As soon as you can, get your marine into the sub and blow up the large boat with the sub’s torpedo. The alarm then goes off, so use your sapper to blow up the fuel tanks quickly.
You can use the large cannon on the southern dock to destroy any patrol boats. This should secure your escape. Once again, there is no real easy strategy to this mission – just be as quiet as you can.
The decoy combined with the beartrap makes an effective weapon, and the marine is also useful for sneaking out of the water and killing the guards on the beach. The Green Beret can climb on to the central mound and sneak up behind some of the guards, and the sniper can shoot from the boat, although you need to save some bullets for the guards on top of the cannons.
The mission becomes easier as soon as you have control of the tank. All you need to do then is use the barrels and your bombs to destroy the guns. Avoiding the five-man patrol, you need to work your way up to the tall building in the north-west where the spy’s uniform is. Once you have the uniform, get your sniper onto the flat area on the roof.
From here you can kill the General in the garden below. The alarm then goes off and you need to get into a few gunfights to reach the enemy HQ on the east side. As soon as you have reached the HQ, move a car in front of the HQ and shoot the engine from a distance. You may find it helpful to kill the patrol that is guarding your escape truck before you blow up the HQ.
The key to completing the first part of this mission is to study the timing of the five-man patrol – you have to be patient, as their patrol is quite long. Try not to set off the alarm at the start of this mission, and save one sniper bullet for the end of the mission.
Work your way down to the spy’s uniform on the other side of the railway. Once you have it, use your spy to kill as many guards as possible without setting off the alarm. As soon as you can, move your sniper down the east side of the river bank until you have a clear shot at the detonator on the east side of the bridge.
Next, move your spy behind the enemy sapper on the west side of the bridge, and swim your diver next to the small island in the middle of the river under the bridge.
You need to kill the enemy sappers simultaneously, so start by killing the two on the centre island with the diver, then use the spy to kill the west-side sapper, and as the east-side sapper approaches his detonator, shoot him with the sniper before he reaches it.
You can then escape in the truck. Use the spy to go through the enemy camp and open the bridge. Then use the spy and the Green Beret to clear the area just above the bridge. Use gunshots to lure guards over to your position and use the rocks as cover – try not to get too close to the camp as you will set off the alarm.
Move your men next to the crane outside the camp and then close the bridge to block off any guards. Next, use the spy to open the taps on the oil tanks. When no one is looking, shoot the oil – it will ignite and block off any reinforcements. Before you release the prisoners you may want to clear the top area.
To do this, use your diver to swim to the top-right area and work his way left; you could also use the spy to distract some guards to make the diver’s job easier. You can then release the prisoners and escape. Start the mission by shooting off a couple of rounds to lure the guards over. The alarm goes off, but only a few guards come over.
Clear out the area above – you can use your pistols to a certain extent, but don’t fire near the enemy barracks by the train tracks. You can, however, fire near the smaller barracks close to your original position as there are only a few men in it. Use the diver to transport the driver to the other side of the river. You need to kill some guards on the top island to get the boat. Next, move both diver and driver down to the tank in the corner. Once you have possession of the tank you can take out as many guards as necessary in order for your diver to ferry the sapper over to the bottom island and collect the explosives.
Once you have them you can blow up the bridge and escape in the truck. You need to work your way down to the small bay in the bottom-left of the top area. This is best achieved by moving in an anticlockwise direction from where you started the mission. Unlike many squad strategy games however it runs in real time requiring you to think and execute your plans quickly. You’ll need to master the unique abilities of each member of your six-soldier team in order to achieve your objectives.
Killing guards is tempting but almost never the best choice if you’re discovered your mission will be blown. Solving a mission can be a frustrating process of trial and error but victory is tremendously rewarding.
The only downside is that each mission has basically one correct solution once you’ve done it there’s little replay value. Commandos: Behind Enemy Lines is a tactical game set in World War II in which you take control of a team of commandos to carry out a variety of missio ns. Taking up the challenge Commandos: Behind Enemy Lines is a tense challenging game that requires forethought and strategy. The only downside is that each mission has basically one correct solution once you’ve done it there’s little replay More.